Watch the original recording

Open the original YouTube video at the relevant moment. The timestamps refer to the older recording described below; they are not a guarantee that the setup works on the current game version.

Original video checkpoints

Talent allocation and prerequisites

At 0:10, the recording's talent screen displays 30 Affliction, 21 Demonology and no Destruction points, with all 51 earned points spent. The highlighted Seed of Corruption tooltip is rank 0/1; selecting a tooltip does not mean the talent was learned. At 0:25, the character screen shows 50 of 54 gear pieces, 12 of 12 zones and version 0.120.5.

For a fresh-character comparison, our fresh Warlock picker on v0.124.0 showed Shadow Bolt as its starting spell and zero talent points. The class reference lists the other starting spells. The point-by-point levelling order is not established by the final talent screen.

Recorded Warlock talent screen showing 30 Affliction, 21 Demonology and unlearned Seed of Corruption.
Holdherhand video at 0:10, v0.120.5: Seed of Corruption is rank 0/1.
Fresh Warlock picker showing Shadow Bolt and no talent points.
A fresh Warlock picker in v0.124.0, separate from the recorded character.

Seed of Corruption in v0.125.0

Our fresh Warlock on v0.125.0 shows Seed of Corruption at rank 0/1. Its panel requires 30 points in Affliction and one rank in Contagion. The displayed description says it starts each run with Corruption and causes enemies dying under the hero's damage-over-time effects to burst for 3% of their maximum health within 6 yards.

The older video's selected Seed tooltip also showed 0/1, despite the character having 30 Affliction points. A highlighted tooltip is not proof of an unlocked capstone: inspect the rank as well as the tree total. We have not learned or tested this effect in combat on v0.125.0.

Fresh Warlock talent screen showing Seed of Corruption at rank zero and its prerequisites.
Seed of Corruption on our fresh v0.125.0 Warlock; it is not learned.

What the player's planner says

At 1:15, the recording displays ASBuilder v1.8.0, a third-party build planner. Its early-game notes prioritize Corruption, consider Immolate when an extra-target option appears and use Curse of Agony when other offers are poor. Those notes are the player's planned choices, not proof that every offer or selection occurred in that order.

The planner also lists Shadow Bolt, Drain Life and Death Coil as planned banishes. Check the actual game and your available options before using those instructions; we have not independently tested the banish process or a comparable run on a newer build.

Third-party ASBuilder planner with early-game Corruption, Immolate and Curse of Agony notes.
Holdherhand video at 1:15, v0.120.5: the player's planner is not a record of completed choices.

A conditional amulet example

At 12:07 the video offers Pendant of the Plague: Immolate after a guardian encounter. The visible tooltip ties its effect to enemies dying while affected by Immolate. The offer screen alone does not prove the item was selected or that it works on enemies without that condition. Check your own version's tooltip; the equipment guide explains the Codex and run-offered items.

Recorded result

Near 25:30, the Victory screen identifies Gurubashi Arena and shows 18:07 survived, level 69 and five bosses slain. This is one run with the developed character shown at the start; it does not prove the same approach is optimal, repeatable without its gear, or unchanged in a later patch.

The complete node-by-node spending sequence and all card choices remain unverified. See the zone guide for the progression conditions currently recorded from the menu.

Recorded Warlock victory screen for Gurubashi Arena, showing 18 minutes 7 seconds and five bosses slain.
Holdherhand video at 25:30, recorded on v0.120.5. This is one developed character's result.