Watch the original recording

Open the original YouTube video at the relevant moment. The timestamps refer to the older recording described below; they are not a guarantee that the setup works on the current game version.

Original video checkpoints

Recorded talent allocation

At 0:10 in the linked video, the talent screen displays 14 points in Arcane, none in Fire and 37 in Frost, with all 51 earned points spent. The character's collection shows 49 of 54 pieces. The screenshot is a finished allocation; it does not establish the order in which those points were earned or spent.

For comparison, our fresh Mage on browser build 0.124.0 showed zero points to spend and three talent trees. The class reference lists the Mage's starting spell. See the current in-game descriptions before spending points.

Recorded Mage talent screen showing 14 Arcane, zero Fire and 37 Frost points.
Holdherhand video at 0:10, v0.114.2: the developed Mage's completed allocation.
Fresh Mage talent screen with Arcane, Fire and Frost trees and no points spent.
A fresh Mage's talent screen on build 0.124.0, not the recorded character's setup.

Water Elemental prerequisites in v0.126.0

On our fresh Mage's v0.126.0 talent screen, Summon Water Elemental is rank 0/1 and requires 30 points in Frost plus one rank in Splitting Ice. Its tooltip says the hero starts with Frostbolt instead of Fireball, a Water Elemental fights alongside the hero, and a free Frost Nova triggers every eight seconds.

These are the v0.126.0 menu's displayed requirements and effects. We did not earn or spend the points or test the summoned elemental in combat, and this does not establish the exact order used in the older recording.

Fresh Mage talent screen showing Summon Water Elemental at rank zero and its Frost and Splitting Ice requirements.
Summon Water Elemental on a fresh Mage in build 0.126.0; it is not learned.

The Blizzard amulet in the recording

At 0:24 the video shows Amulet of the Inferno in the Codex. Its recorded tooltip gives Blizzard +50% area, +100% duration and +50% damage. It says enemies killed by Blizzard explode for 30% of their maximum health, at most twice per second; the tooltip says the offer requires the hero to know the spell. These values and conditions belong to the recorded v0.114.2 game.

In our later build 0.125.0 session the corresponding Blizzard Codex entry was undiscovered and did not reveal its name or numerical effects. We therefore cannot confirm that the recorded tooltip is unchanged. The equipment guide explains how to inspect the Codex.

Recorded Mage Codex showing the Blizzard amulet and its effects and prerequisites.
Holdherhand video at 0:24, v0.114.2: a Codex description rather than an in-run choice.
An undiscovered Blizzard amulet entry in the fresh Mage Codex.
The fresh-session Codex entry was undiscovered on build 0.125.0.

Recorded outcome and limits

At 25:43 the recording displays Victory for Naxxramas, with 20:10 survived, level 66 and five bosses slain. This is a result for that player's developed character, not a benchmark that establishes the strongest Mage build or an expected result on a new account.

The complete talent purchasing order and the exact choices made throughout the run still need review. For a first run, use the beginner guide and adapt to the cards actually offered rather than assuming this final setup is immediately available.

Recorded Mage victory screen for Naxxramas, showing 20 minutes 10 seconds and five bosses slain.
Holdherhand video at 25:43, recorded on v0.114.2. This is one developed character's result.